Welcome to the work f o r c e !

This is where i keep some of my stuff. It will be expanded upon over time.

More, fancier prefabs should be set up eventually.

Hang around, you may find something special.

 

   LINKS:

       Steam

       Gamebanana

       Patreon

       Discord: luffaren

       Youtube

       Email

       Bodygroup Calculator

       ze_collective

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    CSGO hammer prefabs:

        AutoRatioSlay

              a .nut script which auto-slays CT's when a specific ct/t player ratio is met

              read the included .nut file for more information

 

        NutEnt

              A script+prefab package allowing you to hot-spawn ents via a global vscript function

              You can easily add/remove the entity-classes available for spawning in the prefab .vmf

              It also includes some extra general-purpose helper functions

 

        PackBSP

              A simple .bat-file .bsp packer, you simply drag+drop a .bsp into it.

              It packs everything within the 'csgo' folder that's next to the .bsp file.

 

        VtfOptimizer

              An app that handles mass-resizing .vtf files with a max-size-cap and a DXT1/DXT5 toggle.

              Can be used to reduce filesize on maps, just read the included instructions and save backups/be careful.

 

        levelsystem

              A copy+paste prefab for an easy-to-use level system, also including an example .vmf to help you understand it.

              It supports up to 16 stages as it uses a logic_case.

 

        moving_npc

              A barebones physbox+thruster npc base that picks a random CT-target every X seconds and then moves towards the target.

              This is by no means a complete system, but rather a base to start working your own NPC from.

 

        weapon_handler

              A standalone script to handle keeping the targetname of weapons + detecting when a weapon has been dropped.

              Just add the .nut to the "Entity Scripts" property of any weapon-entity and it'll work automatically.

 

================================================================

    CSGO plugins:

        luffarenmaps_v1_8

              This plugin allows for instant Vscript-based hotfixes, QoL-tweaks, special events and VIP/patron-updates for Luffaren-maps.

              The Vscripts are set up/managed by Luffaren centrally, and can be previewed below (in "CSGO Vscript configs").

              If a Vscript config exists for the current map on the server, it will load in once as the map starts.

 

================================================================

    CSGO Vscript configs:

        ze_best_korea_v1

        ze_castlevania_p1_7

        ze_collective_v1_9

        ze_crazykart_v4

        ze_diddle_v3

        ze_eternal_grove_v3

        ze_frostdrake_tower_v1

        ze_magmadrake_b5

        ze_pizzatime_v9

        ze_predator_ultimate_p7

        ze_santassination_v3

        ze_toaster_p3

     These Vscript configs gets loaded in through the LuffarenMaps plugin as the map starts. Click on them to view a preview of the code below.

================================================================

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//============[ NOTE: permanent script scope > "luffarenmapsplugin_manager" ]============\\

scinit<-false;CDATA<-[];function InitializeScriptValidate(){if(!scinit)//Safety wrapper to retry loading the Vscript

{printl("[LuffarenMaps] Vscript ERROR - script not initialized!");if(Entities.FindByName(null,"luffarenmapsplugin_reload")==null)

{local e=Entities.CreateByClassname("info_target");e.__KeyValueFromString("targetname","luffarenmapsplugin_reload");}}}

EntFireByHandle(self,"RunScriptCode"," InitializeScriptValidate(); ",5.00,null,null);

//Called once when the script is initialized/reloaded

function Initialize()

{

    if(scinit)return;scinit=true;printl("[LuffarenMaps] Vscript initialized!");

    local h = null;while(null!=(h=Entities.FindByName(h,"luffarenmapsplugin_reload")))

    {EntFireByHandle(h,"Kill","",0.00,null,null);}if(Entities.FindByName(null,"luffarenmapsplugin_success")==null)

    {local e = Entities.CreateByClassname("info_target");e.__KeyValueFromString("targetname","luffarenmapsplugin_success");}

    EntFireByHandle(self,"RunScriptCode"," InitializeCDATA(); ",0.01,null,null);

    EntFireByHandle(self,"RunScriptCode"," RoundStart(true); ",0.02,null,null);

    //XXXXXXXXXXXXXXX>   init code goes here...

}

//Called once every round start (also just after 'Initialize' has been called)

function RoundStart(justinitalized=false)

{

    printl("[LuffarenMaps] Vscript RoundStart() called!");

    //XXXXXXXXXXXXXXX>   roundstart code goes here (bool:justinitalized)...

    EntFireByHandle(self,"RunScriptCode","SoloFagsBegone_Init();",2.00,null,null);

    EntFire("server","Command","say BOOBIES",10.00,null);

}

//Called once when the script is initialized/validated

function DateTimeReceived(datetime)

{

    printl("[LuffarenMaps] Vscript Datetime received! ("+datetime+")");

    //XXXXXXXXXXXXXXX>   DateTime code goes here (string:datetime "YYYY-MM-DD-MM-SS")...

}

//Called once when the script is initialized/validated

function ServerInfoReceived(info)

{

    printl("[LuffarenMaps] Vscript ServerInfo received! ("+info+")");

    //XXXXXXXXXXXXXXX>   ServerInfo code goes here (string:info "serverIP-serverNAME")...

}

//Called once when the script is initialized/validated

function InitializeCDATA()

{

    foreach(data in CDATA)

    {

        if(data.len()<=0)continue;local dds="";foreach(dd in data){dds=dds+"|"+dd;}dds=dds+"|";

        printl("[LuffarenMaps] Vscript CustomData loaded! ("+dds+")");

        //XXXXXXXXXXXXXXX>   CustomData code goes here (data:[["IDENTIFIER","data..."]])...

    }

}

//Called every time a client is validated/connected with name, userid and steamid

function ClientValidated(userid,steamid,name)

{

    userid = userid.tointeger();

    local s = [];for(local i=0;i<steamid.len();i++)

    {

        local ceil = 1+i;if(ceil>steamid.len())break;

        local c = steamid.slice(i,ceil);if(c=="c")c=":";s.push(c);

    }

    steamid = "";foreach(ss in s)steamid = steamid+ss;

    if(("PLAYERS" in this)&&("GetPlayerClass" in this))

    {local pc = ::GetPlayerClass(steamid);if(pc==null)pc=::GetPlayerClass(userid);

    if(pc==null)pc=::PlayerClass();pc.userid=userid;pc.steamid=steamid;pc.name=name;}

    printl("[LuffarenMaps] Vscript client validated! ("+userid.tostring()+"|"+steamid+"|"+name+")");

    //XXXXXXXXXXXXXXX>   Client data connecting code goes here (int:userid, string:steamid, string:name)...

}

::GetDistance<-function(v1,v2){return sqrt((v1.x-v2.x)*(v1.x-v2.x)+(v1.y-v2.y)*(v1.y-v2.y)+(v1.z-v2.z)*(v1.z-v2.z));}

//--------------------->    S.F.B = SOLO FAGS BEGONE

sfb_tickrate <- 0.50;

sfb_fag_threshold <- 10;

sfb_teamwin_count <- 15;

sfb_zombies_top_height <- 2750;        //og:2850

sfb_hide_height <- 2600;            //og:2500

sfb_started <- false;

sfb_zombies_top <- false;

sfb_enough_survivors <- false;

sfb_enough_survivors_calculated <- false;

function SoloFagsBegone_Init(){newthread(_SoloFagsBegone_Init.bindenv(this)).call();}

function _SoloFagsBegone_Init()

{

    sfb_started = false;

    sfb_zombies_top = false;

    sfb_enough_survivors = false;

    sfb_enough_survivors_calculated = false;

    EntFire("break_mideneding","AddOutput","OnBreak luffarenmapsplugin_manager:RunScriptCode:SoloFagsBegone_Start();:0:-1",0.00,null);

}

function SoloFagsBegone_Start(){newthread(_SoloFagsBegone_Start.bindenv(this)).call();}

function _SoloFagsBegone_Start()

{

    if(sfb_started)

        return;

    sfb_started = true;

    EntFire("trigger_teleport","AddOutput","OnStartTouch luffarenmapsplugin_manager:RunScriptCode:SoloFagsBegone_Teleported();:0:-1",0.00,null);

    EntFireByHandle(self,"RunScriptCode","SoloFagsBegone_Tick();",sfb_tickrate,null,null);

    for(local h;h=Entities.FindByClassname(h,"player");)

    {

        if(h==null||!h.IsValid()||h.GetTeam()!=3||h.GetHealth()<=0)

            continue;

        h.ValidateScriptScope();

        h.GetScriptScope().sfb_solofag <- 0;

    }

}

function SoloFagsBegone_Tick(){newthread(_SoloFagsBegone_Tick.bindenv(this)).call();}

function _SoloFagsBegone_Tick()

{

    EntFireByHandle(self,"RunScriptCode","SoloFagsBegone_Tick();",sfb_tickrate,null,null);

    for(local h;h=Entities.FindByClassname(h,"player");)

    {

        if(h==null||!h.IsValid()||h.GetHealth()<=0)

            continue;

        if(h.GetTeam()==2 && !sfb_zombies_top)

        {

            if(h.GetOrigin().z > sfb_zombies_top_height)

                sfb_zombies_top = true;

            continue;

        }

        if(h.GetTeam()!=3)

            continue;

        if(h.GetOrigin().z > 12000)

            continue;

        h.ValidateScriptScope();

        if(!("sfb_solofag" in h.GetScriptScope()))

            h.GetScriptScope().sfb_solofag <- 0;

        if(sfb_zombies_top)

        {

            if(h.GetOrigin().z <= sfb_hide_height)

                h.GetScriptScope().sfb_solofag++;

            else if(::GetDistance(h.GetOrigin(),Vector(-2023,1607,3008)) < 300 && 

                h.GetOrigin().z > 2940 && h.GetOrigin().z < 3000 

                && h.GetOrigin().y < 1650 && h.GetOrigin().y > 1530)

                    h.GetScriptScope().sfb_solofag++;

            else if(h.GetOrigin().z > 2490 && h.GetOrigin().z < 3150 

                && h.GetOrigin().y < 1830)

                    h.GetScriptScope().sfb_solofag++;

            else if(h.GetOrigin().z >= 2500 && h.GetOrigin().z < 2620 

                && h.GetOrigin().x > -920)

                    h.GetScriptScope().sfb_solofag++;

            else if(h.GetOrigin().z >= 2000 && h.GetOrigin().z < 3000 

                && h.GetOrigin().x < -2250)

                    h.GetScriptScope().sfb_solofag++;

            else if(h.GetOrigin().z >= 2000 && h.GetOrigin().z < 3000 

                && h.GetOrigin().y > 3465)

                    h.GetScriptScope().sfb_solofag++;

        }

        if(!sfb_enough_survivors && h.GetOrigin().z >= 5000 && h.GetScriptScope().sfb_solofag >= sfb_fag_threshold)

        {

            if(!sfb_enough_survivors_calculated)

            {

                sfb_enough_survivors_calculated = true;

                local survivor_count = 0;

                for(local hh;hh=Entities.FindByClassname(hh,"player");)

                {

                    if(hh==null||!hh.IsValid()||hh.GetTeam()!=3||hh.GetHealth()<=0||hh.GetOrigin().z < 4600)

                        continue;

                    survivor_count++;

                }

                if(survivor_count >= sfb_teamwin_count)

                    sfb_enough_survivors = true;

                if(sfb_enough_survivors)

                    continue;

            }

            local diddled = false;

            if(h.GetOrigin().x < -905 && h.GetOrigin().x > -1138)

                {h.SetOrigin(Vector(-1220,h.GetOrigin().y,4999));h.SetVelocity(Vector(0,0,-500));diddled=true;}

            else if(h.GetOrigin().x > -2176 && h.GetOrigin().x < -1928)

                {h.SetOrigin(Vector(-1875,h.GetOrigin().y,4999));h.SetVelocity(Vector(0,0,-500));diddled=true;}

            if(diddled)

            {

                //local delay = 0.00 + sfb_tickrate;

                //delay *= 3.10;

                //EntFireByHandle(h,"RunScriptCode","sfb_solofag <- 0;",delay,null,null);

            }

        }

    }

}

function SoloFagsBegone_Teleported()

{

    if(caller.GetName()=="toastend_teleport")

        return;

    if(!sfb_started||activator==null||!activator.IsValid()||activator.GetTeam()!=3||activator.GetHealth()<=0)

        return;

    activator.ValidateScriptScope();

    activator.GetScriptScope().sfb_solofag <- (10 + sfb_fag_threshold);

}

Initialize();//=============[RESERVED_CUSTOMDATA_BELOW]=============\\

CDATA.push(["VIP","STEAM_1:1:22521282","STEAM_1:0:5225233","STEAM_1:0:45564798","STEAM_1:1:73344846","STEAM_1:1:11715703","STEAM_1:1:31574014","STEAM_1:1:523970","STEAM_1:1:44083262","STEAM_1:0:481397

71","STEAM_1:1:437584735","STEAM_1:0:23006811","STEAM_1:1:92712277","STEAM_1:0:5680239","STEAM_1:0:82660003","STEAM_1:0:82581980","STEAM_1:1:76518687","STEAM_1:0:123998228","STEAM_1:0:1726051","STEAM_

1:1:57774125","STEAM_1:0:145949752","STEAM_1:1:19059031","STEAM_1:0:87605592","STEAM_1:1:53399461","STEAM_1:1:90927558","STEAM_1:1:146402862","STEAM_1:1:161646505","STEAM_1:1:2359822","STEAM_1:1:36935

027","STEAM_1:0:40225637","STEAM_1:0:73964697","STEAM_1:1:420487994","STEAM_1:1:224693752","STEAM_1:0:166202549","STEAM_1:1:187387685","STEAM_1:1:431361032","STEAM_1:1:530769946","STEAM_1:1:421423581"

,"STEAM_1:0:589738117","STEAM_1:1:68906947","STEAM_1:1:209579010","STEAM_1:0:172104190","STEAM_1:0:82257199","STEAM_1:0:110034693","STEAM_1:1:32256533","STEAM_1:1:103714298","STEAM_1:1:194987240","STE

AM_1:1:232637165","STEAM_1:1:20450857","STEAM_1:1:94436119","STEAM_1:0:513101242","STEAM_1:1:450658765","STEAM_1:0:446526162","STEAM_1:0:534443260","STEAM_1:0:737862615","STEAM_1:0:225146037","STEAM_1

:1:435443801","STEAM_1:0:80773872","STEAM_1:0:142970189","STEAM_1:0:186122076"]);

CDATA.push(["IDENTIFIER","data1","data2","data3"]);

CDATA.push([""]);

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