Welcome to the work f o r c e !

This is where i keep some of my stuff. It will be expanded upon over time.

More, fancier prefabs should be set up eventually.

Hang around, you may find something special.

 

   LINKS:

       Steam

       Gamebanana

       Patreon

       Discord: luffaren

       Youtube

       Email

       Bodygroup Calculator

       ze_collective

================================================================

    CSGO hammer prefabs:

        AutoRatioSlay

              a .nut script which auto-slays CT's when a specific ct/t player ratio is met

              read the included .nut file for more information

 

        NutEnt

              A script+prefab package allowing you to hot-spawn ents via a global vscript function

              You can easily add/remove the entity-classes available for spawning in the prefab .vmf

              It also includes some extra general-purpose helper functions

 

        PackBSP

              A simple .bat-file .bsp packer, you simply drag+drop a .bsp into it.

              It packs everything within the 'csgo' folder that's next to the .bsp file.

 

        VtfOptimizer

              An app that handles mass-resizing .vtf files with a max-size-cap and a DXT1/DXT5 toggle.

              Can be used to reduce filesize on maps, just read the included instructions and save backups/be careful.

 

        levelsystem

              A copy+paste prefab for an easy-to-use level system, also including an example .vmf to help you understand it.

              It supports up to 16 stages as it uses a logic_case.

 

        moving_npc

              A barebones physbox+thruster npc base that picks a random CT-target every X seconds and then moves towards the target.

              This is by no means a complete system, but rather a base to start working your own NPC from.

 

        weapon_handler

              A standalone script to handle keeping the targetname of weapons + detecting when a weapon has been dropped.

              Just add the .nut to the "Entity Scripts" property of any weapon-entity and it'll work automatically.

 

================================================================

    CSGO plugins:

        luffarenmaps_v1_8

              This plugin allows for instant Vscript-based hotfixes, QoL-tweaks, special events and VIP/patron-updates for Luffaren-maps.

              The Vscripts are set up/managed by Luffaren centrally, and can be previewed below (in "CSGO Vscript configs").

              If a Vscript config exists for the current map on the server, it will load in once as the map starts.

 

================================================================

    CSGO Vscript configs:

        ze_best_korea_v1

        ze_castlevania_p1_7

        ze_collective_v1_9

        ze_crazykart_v4

        ze_diddle_v3

        ze_eternal_grove_v3

        ze_frostdrake_tower_v1

        ze_magmadrake_b5

        ze_pizzatime_v9

        ze_predator_ultimate_p7

        ze_santassination_v3

        ze_toaster_p3

     These Vscript configs gets loaded in through the LuffarenMaps plugin as the map starts. Click on them to view a preview of the code below.

================================================================

--------------------------------------------------------------------------------------------------------

//============[ NOTE: permanent script scope > "luffarenmapsplugin_manager" ]============\\

scinit<-false;CDATA<-[];function InitializeScriptValidate(){if(!scinit)//Safety wrapper to retry loading the Vscript

{printl("[LuffarenMaps] Vscript ERROR - script not initialized!");if(Entities.FindByName(null,"luffarenmapsplugin_reload")==null)

{local e=Entities.CreateByClassname("info_target");e.__KeyValueFromString("targetname","luffarenmapsplugin_reload");}}}

EntFireByHandle(self,"RunScriptCode"," InitializeScriptValidate(); ",5.00,null,null);

//Called once when the script is initialized/reloaded

function Initialize()

{

    if(scinit)return;scinit=true;printl("[LuffarenMaps] Vscript initialized!");

    local h = null;while(null!=(h=Entities.FindByName(h,"luffarenmapsplugin_reload")))

    {EntFireByHandle(h,"Kill","",0.00,null,null);}if(Entities.FindByName(null,"luffarenmapsplugin_success")==null)

    {local e = Entities.CreateByClassname("info_target");e.__KeyValueFromString("targetname","luffarenmapsplugin_success");}

    EntFireByHandle(self,"RunScriptCode"," InitializeCDATA(); ",0.01,null,null);

    EntFireByHandle(self,"RunScriptCode"," RoundStart(true); ",0.02,null,null);

    //XXXXXXXXXXXXXXX>   init code goes here...

}

//Called once every round start (also just after 'Initialize' has been called)

function RoundStart(justinitalized=false)

{

    printl("[LuffarenMaps] Vscript RoundStart() called!");

    //XXXXXXXXXXXXXXX>   roundstart code goes here (bool:justinitalized)...

    EntFireByHandle(self,"RunScriptCode"," PredRoundStart(); ",1.00,null,null);

}

//Called once when the script is initialized/validated

function DateTimeReceived(datetime)

{

    printl("[LuffarenMaps] Vscript Datetime received! ("+datetime+")");

    //XXXXXXXXXXXXXXX>   DateTime code goes here (string:datetime "YYYY-MM-DD-MM-SS")...

}

//Called once when the script is initialized/validated

function ServerInfoReceived(info)

{

    printl("[LuffarenMaps] Vscript ServerInfo received! ("+info+")");

    //XXXXXXXXXXXXXXX>   ServerInfo code goes here (string:info "serverIP-serverNAME")...

}

//Called once when the script is initialized/validated

function InitializeCDATA()

{

    foreach(data in CDATA)

    {

        if(data.len()<=0)continue;local dds="";foreach(dd in data){dds=dds+"|"+dd;}dds=dds+"|";

        printl("[LuffarenMaps] Vscript CustomData loaded! ("+dds+")");

        //XXXXXXXXXXXXXXX>   CustomData code goes here (data:[["IDENTIFIER","data..."]])...

    }

}

//Called every time a client is validated/connected with name, userid and steamid

function ClientValidated(userid,steamid,name)

{

    userid = userid.tointeger();

    local s = [];for(local i=0;i<steamid.len();i++)

    {

        local ceil = 1+i;if(ceil>steamid.len())break;

        local c = steamid.slice(i,ceil);if(c=="c")c=":";s.push(c);

    }

    steamid = "";foreach(ss in s)steamid = steamid+ss;

    if(("PLAYERS" in this)&&("GetPlayerClass" in this))

    {local pc = ::GetPlayerClass(steamid);if(pc==null)pc=::GetPlayerClass(userid);

    if(pc==null)pc=::PlayerClass();pc.userid=userid;pc.steamid=steamid;pc.name=name;}

    printl("[LuffarenMaps] Vscript client validated! ("+userid.tostring()+"|"+steamid+"|"+name+")");

    //XXXXXXXXXXXXXXX>   Client data connecting code goes here (int:userid, string:steamid, string:name)...

    if(steamid=="STEAM_1:1:22521282")devplayer = userid;

}

//---------------------------------------------------------------------------------------------------

solo_lowplayer_win_ratio     <- 0.15;    //8ct/56t = 0.142857 (calc:ctcount/tcount) (if below ratio: prevent stage-1 set/stay on stage-4)

solo_maxtries_b4lock        <-    1;        //how many finale/alienroom fails it'll allow until it starts blocking solo's completely

boss_normal_extrahp         <-     12;        //<this + 88 per player (first-phase)

boss_normal_extrahp2         <-     3;        //<this + 37 per player (second-phase)

boss_hard_extrahp             <-     600;    //<this + 155 per player

boss_hyper_extrahp             <-     35;        //<this + 165 per player

boss_hyper_extrahp2         <-     -5;        //<this + 35 per player (attack-interupt-health)

boss_ultimate_extrahp         <-     200;    //<this + 50 per player (first-phase)

boss_ultimate_extrahp2         <-     150;    //<this + 60 per player (second-phase)

//---------------------------------------------------------------------------------------------------

Bfiddle <- [    //tiny dick syndrome

    Vector(-11239,-3423,201),        "w_minigun_template_1",

    Vector(-10923,-3304,181),        "w_gauss_tem_1",

    Vector(-11159,-3201,190),        "w_flame_tem_1",

    Vector(-11082,-3386,190),        "w_pushgun_template",

    Vector(-11609,-3569,264),        "w_nade_tem",

    Vector(-11336,-3243,214),        "w_claymore_tem_1"

];

solotry <- 0;

predinitflag <- null;

devplayer <- null;

winners <- [];

devplayer_fiddled_A <- false;

devplayer_fiddled_B <- false;

solo_possible <- false;            //'true' is cringe, let's not do this anymore

map_won <- false;

items_mapwon <- [    //if map is won and reset to stage 1, just spawn some items in spawn for fun

        "origin -9637 -2410 140",        "w_minigun_template_1",

        "origin -9642 -2309 151",        "w_gauss_tem_1",

        "origin -9648 -2203 133",        "w_flame_tem_1",

        "origin -9655 -2069 89",        "w_pushgun_template",

        "origin -9661 -1950 42",        "w_claymore_tem_1",

        "origin -9706 -1800 53",        "w_nade_tem"

];

function MapWonSpawnItems()

{

    if(!map_won)return;

    local ii = 0.50;

    for(local i=0;i<items_mapwon.len();i+=2)

    {

        EntFire(items_mapwon[i+1],"AddOutput",items_mapwon[i],ii,null);

        EntFire(items_mapwon[i+1],"ForceSpawn","",ii+0.10,null);

        ii += 0.20;

    }

}

function TickResetUltimate()

{

    EntFireByHandle(self,"RunScriptCode"," TickResetUltimate(); ",0.10,null,null);

    EntFire("LevelInput","SetValue","4",0.00,null);

}

function RunEndCheck()    //scan CT/T difference, if below certain ratio > lowplayer/solo win

{

    local ctcount = 0;

    local tcount = 0;

    local wps = [];

    local h=null;while(null!=(h=Entities.FindByClassname(h,"player")))

    {if(h.GetHealth()<=0)continue;if(h.GetTeam()==3){ctcount++;if(h.GetOrigin().y < 7800&&h.GetOrigin().x > -250)wps.push(h);}

    else if(h.GetTeam()==2){tcount++;}}

    if(tcount<=0)tcount=1;

    local ctratio = ((0.00+ctcount)/(0.00+tcount));

    if(ctratio <= solo_lowplayer_win_ratio && solo_possible)

    {

        TickResetUltimate();

        solo_possible = false;

        EntFire("server","Command","say [ONLY A FEW PEOPLE WON - YOU MAY STAY ON ULTIMATE](H:"+ctcount.tostring()+

        " / Z:"+tcount.tostring()+") = "+ctratio.tostring()+" (limit:"+solo_lowplayer_win_ratio.tostring()+")",0.00,null);

        EntFire("server","Command","say [KEEP TRYING FOR A TEAM WIN - NO SOLO ATTEMPTS]",2.00,null);

    }

    else map_won = true;

    EntFire("server","Command","say [THE CURRENT WINNERS WILL BECOME LEGENDS]",1.00,null);

    winners.clear();

    foreach(p in wps){winners.push(p);}

}

function RunSoloCheck()

{

    solotry++;

    if(solotry>=solo_maxtries_b4lock)

    {

        if(solo_possible)

        {

            EntFire("server","Command","say [solo-attempt "+solotry.tostring()+"/"+solo_maxtries_b4lock.tostring()+" - team wins only now]",0.00,null);

            EntFire("server","Command","say [solo-attempt "+solotry.tostring()+"/"+solo_maxtries_b4lock.tostring()+" - team wins only now]",0.01,null);

            EntFire("server","Command","say [solo-attempt "+solotry.tostring()+"/"+solo_maxtries_b4lock.tostring()+" - team wins only now]",0.02,null);

        }

        solo_possible=false;

    }

    if(solo_possible)return;

    local h=null;while(null!=(h=Entities.FindByClassnameWithin(h,"player",Vector(40,8704,11184),600)))

    {

        if(h.GetHealth()<=0)continue;

        if(h.GetTeam()==3)

        {

            local ii=0.01;for(local i=0;i<20;i++)

            {EntFireByHandle(h,"RunScriptCode"," self.SetVelocity(Vector(self.GetVelocity().x*0.95,"+

            "self.GetVelocity().y*0.95,self.GetVelocity().z)); ",ii,null,null);

            EntFire("speed","ModifySpeed","0.95",ii,h);ii += 0.30;}EntFire("speed","ModifySpeed","1.00",ii,h);

        }

    }

}

function DevCheckTick()

{

    if(devplayer_fiddled_A && devplayer_fiddled_B)return;

    EntFireByHandle(self,"RunScriptCode"," DevCheckTick(); ",0.50,null,null);

    if(!devplayer_fiddled_A)

    {

        local h=null;while(null!=(h=Entities.FindByClassnameWithin(h,"player",Vector(-11468,-3381,220),16)))

        {

            h.ValidateScriptScope();

            if(!("userid" in h.GetScriptScope()))continue;

            if(h.GetScriptScope().userid == devplayer&&devplayer!=null)

            {

                devplayer_fiddled_A = true;

                WinnerSparkSpawn(h);

                h.SetVelocity(Vector(1000,400,500));

                break;

            }

        }

    }

    if(!devplayer_fiddled_B)

    {

        for(local i=0;i<Bfiddle.len();i+=2)

        {

            if(devplayer_fiddled_B)break;

            local h=null;while(null!=(h=Entities.FindByClassnameWithin(h,"player",Bfiddle[i],8)))

            {

                h.ValidateScriptScope();

                if(!("userid" in h.GetScriptScope()))continue;

                if(h.GetScriptScope().userid == devplayer&&devplayer!=null)

                {

                    devplayer_fiddled_B = true;

                    local spos = "origin "+Bfiddle[i].x.tostring()+" "+Bfiddle[i].y.tostring()+" "+(Bfiddle[i].z-60).tostring();

                    EntFire(Bfiddle[i+1],"AddOutput",spos,0.00,null);

                    EntFire(Bfiddle[i+1],"ForceSpawn","",0.05,null);

                    local hh=null;while(null!=(hh=Entities.FindByClassnameWithin(hh,"player",Bfiddle[i],150)))

                    {

                        if(h==hh)continue;

                        hh.SetOrigin(Vector(-10649,-2872,227));

                        hh.SetAngles(0,30,0);

                        hh.SetVelocity(Vector(140,90,0));

                    }

                    break;

                }

            }

        }

    }

}

function WinnerEffects()

{

    if(activator==null||!activator.IsValid())return;

    local stoptick = false;

    if(activator.GetHealth()>3100&&activator.GetTeam()==2)stoptick=true;

    else if(activator.GetHealth()<=0)stoptick=true;

    if(stoptick)

    {

        EntFire("speed","ModifySpeed","1.0",0.00,null);

        EntFireByHandle(activator,"AddOutput","gravity 1.00",0.00,null,null);

        return;

    }

    EntFire("luffarenmapsplugin_manager","RunScriptCode"," WinnerEffects(); ",2.00,activator);

    EntFire("speed","ModifySpeed","1.3",0.00,null);

    EntFireByHandle(activator,"AddOutput","gravity 0.70",0.00,null,null);

    EntFireByHandle(activator,"AddOutput","max_health 200",0.00,null,null);

    if(activator.GetHealth()<200)EntFireByHandle(activator,"AddOutput","health "+(activator.GetHealth()+1).tostring(),0.00,null,null);

}

function WinnerSparkSpawn(player=null)

{

    if(player==null||!player.IsValid())player = activator;

    if(player==null||!player.IsValid())return;

    local t = Entities.CreateByClassname("point_tesla");

    t.SetOrigin(player.GetOrigin()+Vector(0,0,4));

    t.__KeyValueFromString("targetname","winnerspark");

    t.__KeyValueFromString("m_SoundName","DoSpark");

    t.__KeyValueFromString("texture","sprites/physbeam.vmt");

    t.__KeyValueFromInt("m_flRadius",16);

    t.__KeyValueFromInt("beamcount_min",1);

    t.__KeyValueFromInt("beamcount_max",1);

    t.__KeyValueFromFloat("lifetime_min",0.02);

    t.__KeyValueFromFloat("lifetime_max",0.02);

    EntFireByHandle(t,"SetParent","!activator",0.00,player,null);

    EntFire("luffarenmapsplugin_manager","RunScriptCode"," WinnerSparkRun(); ",0.00,t);

    EntFire("luffarenmapsplugin_manager","RunScriptCode"," WinnerEffects(); ",0.00,player);

}

function WinnerSparkRun()

{

    if(activator==null||!activator.IsValid())return;

    EntFireByHandle(self,"RunScriptCode"," WinnerSparkRun(); ",0.05,activator,null);

    local mp = activator.GetMoveParent();

    if(mp==null){EntFireByHandle(activator,"Kill","",0.00,null,null);return;}

    if(mp.GetHealth()<=0){EntFireByHandle(activator,"Kill","",0.00,null,null);return;}

    if(mp.GetHealth()>3100&&mp.GetTeam()==2){EntFireByHandle(activator,"Kill","",0.00,null,null);return;}

    EntFireByHandle(activator,"DoSpark","",0.00,null,null);

}

function PredHardBossHptrig()

{

    local hardboss_hpadd_trigger = Entities.FindByNameNearest("endboss_healthpush",Vector(6304,8984,-2005),8);

    EntFireByHandle(hardboss_hpadd_trigger,"AddOutput","OnStartTouch bosshealth_endboss:Add:"+boss_hard_extrahp.tostring()+":0:-1",0.00,null,null);

}

function PredRoundStart()

{

    if(predinitflag==null||!predinitflag.IsValid())

        predinitflag = Entities.FindByName(null,"map_teleporter_4");

    predinitflag.ValidateScriptScope();

    local sc = predinitflag.GetScriptScope();

    if(!("predinit" in sc))

    {

        sc.predinit <- true;

        devplayer_fiddled_A = false;

        devplayer_fiddled_B = false;

        DevCheckTick();

        local ii = 0.05;

        foreach(w in winners)

        {

            EntFire("luffarenmapsplugin_manager","RunScriptCode"," WinnerSparkSpawn(); ",ii,w);

            ii += 0.05;

        }

            //ending (solo-forgiveness, etc)

        EntFire("relay_ultimate_end","AddOutput","OnTrigger luffarenmapsplugin_manager:RunScriptCode:RunEndCheck();:1:1",20.00,null);

        EntFire("fboss_ee_path5","AddOutput","OnPass luffarenmapsplugin_manager:RunScriptCode:RunSoloCheck();:0:1",20.00,null);

            //normal

        EntFire("trigger_aztecboss_hp","AddOutput","OnStartTouch aztecboss_math_health:Add:"+boss_normal_extrahp.tostring()+":0:-1",20.00,null);

        EntFire("trigger_aztecboss_hp","AddOutput","OnStartTouch aztecboss_math_health_2:Add:"+boss_normal_extrahp2.tostring()+":0:-1",20.00,null);

            //hard

        local hardboss_ct = Entities.FindByNameNearest("stuff_hard",Vector(6304,9160,-2034.5),8);

        if(hardboss_ct!=null)

            EntFireByHandle(hardboss_ct,"AddOutput","OnStartTouch luffarenmapsplugin_manager:RunScriptCode:PredHardBossHptrig();:5:1",20.00,null,null);

            //hyper

        EntFire("cboss_INIT_TRIGGER","AddOutput","OnStartTouch cboss_predatorhealth_counter:Add:"+boss_hyper_extrahp.tostring()+":0:-1",20.00,null);

        EntFire("cboss_INIT_TRIGGER","AddOutput","OnStartTouch cboss_predator_interuptcounter_setvalue:Add:"+boss_hyper_extrahp2.tostring()+":0:-1",20.00,null);

            //ultimate

        EntFire("fboss_start_trigger","AddOutput","OnStartTouch fboss_math_2:Add:"+boss_ultimate_extrahp.tostring()+":0:-1",20.00,null);

        EntFire("fboss_start_trigger","AddOutput","OnStartTouch fboss_math_1:Add:"+boss_ultimate_extrahp2.tostring()+":0:-1",20.00,null);

        MapWonSpawnItems();

    }

}

Initialize();//=============[RESERVED_CUSTOMDATA_BELOW]=============\\

CDATA.push(["VIP","STEAM_1:1:22521282","STEAM_1:0:5225233","STEAM_1:0:45564798","STEAM_1:1:73344846","STEAM_1:1:11715703","STEAM_1:1:31574014","STEAM_1:1:523970","STEAM_1:1:44083262","STEAM_1:0:481397

71","STEAM_1:1:437584735","STEAM_1:0:23006811","STEAM_1:1:92712277","STEAM_1:0:5680239","STEAM_1:0:82660003","STEAM_1:0:82581980","STEAM_1:1:76518687","STEAM_1:0:123998228","STEAM_1:0:1726051","STEAM_

1:1:57774125","STEAM_1:0:145949752","STEAM_1:1:19059031","STEAM_1:0:87605592","STEAM_1:1:53399461","STEAM_1:1:90927558","STEAM_1:1:146402862","STEAM_1:1:161646505","STEAM_1:1:2359822","STEAM_1:1:36935

027","STEAM_1:0:40225637","STEAM_1:0:73964697","STEAM_1:1:420487994","STEAM_1:1:224693752","STEAM_1:0:166202549","STEAM_1:1:187387685","STEAM_1:1:431361032","STEAM_1:1:530769946","STEAM_1:1:421423581"

,"STEAM_1:0:589738117","STEAM_1:1:68906947","STEAM_1:1:209579010","STEAM_1:0:172104190","STEAM_1:0:82257199","STEAM_1:0:110034693","STEAM_1:1:32256533","STEAM_1:1:103714298","STEAM_1:1:194987240","STE

AM_1:1:232637165","STEAM_1:1:20450857","STEAM_1:1:94436119","STEAM_1:0:513101242","STEAM_1:1:450658765","STEAM_1:0:534443260","STEAM_1:0:737862615","STEAM_1:0:225146037","STEAM_1:1:435443801","STEAM_1

:0:80773872","STEAM_1:0:142970189","STEAM_1:0:186122076"]);

CDATA.push(["IDENTIFIER","data1","data2","data3"]);

CDATA.push([""]);

-------------------------------------------------------------------------------------------------------------