Welcome to the work f o r c e

This is where i keep some of my stuff. It will be expanded upon over time.

More, fancier prefabs should be set up eventually.

Hang around, you may find something special.

 

   LINKS:

       Steam

       Gamebanana

       Patreon

       Discord: Luffaren#1994

       Youtube

       Email

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    CSGO hammer prefabs:

        moving_npc

              A barebones physbox+thruster npc base that picks a random CT-target every X seconds and then moves towards the target.

              This is by no means a complete system, but rather a base to start working your own NPC from.

 

        weapon_handler

              A standalone script to handle keeping the targetname of weapons + detecting when a weapon has been dropped.

              Just add the .nut to the "Entity Scripts" property of any weapon-entity and it'll work automatically.

 

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    CSGO plugins:

        luffarenmaps_v1_2

              This plugin allows for instant Vscript-based hotfixes, QoL-tweaks, special events and VIP/patron-updates for Luffaren-maps.

              The Vscripts are set up/managed by Luffaren centrally, and can be previewed below (in "CSGO Vscript configs").

              If a Vscript config exists for the current map on the server, it will load in once as the map starts.

 

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    CSGO Vscript configs:

        ze_best_korea_v1

        ze_crazykart_v4

        ze_diddle_v3

        ze_eternal_grove_v3

        ze_pizzatime_v9

        ze_santassination_v3

     These Vscript configs gets loaded in through the LuffarenMaps plugin as the map starts. Click on them to view a preview of the code below.

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